Nevermind is a biofeedback-enhanced adventure horror game that takes you into the darkly surreal world of the subconscious.
As you explore the abstract world within the minds of trauma victims and solve the cryptic puzzles lurking within, a biofeedback sensor monitors your moment-to-moment anxiety. If you let your fears get the best of you, the game will become harder. If you’re able to calm yourself in the face of terror, the game will be more forgiving.
At its core, Nevermind is an adventure game (in the spirit of classic games like “Myst”) in which you must carefully observe strange worlds and solve puzzles to unlock the terrifying mystery that lurks within each patient’s inner psyche. In the game, you are a Neuroprober – a unique physician who is able to venture into the minds of psychological trauma victims for whom traditional treatment methods have proven ineffective.
As such, each “level” in Nevermind takes place within the surreal subconscious of one of these victims. Your goal is to explore the often dark and twisted world within, solving abstract puzzles as you recover fragments of memories (represented by photographs) surrounding the traumatic event.
In Nevermind, the environment dynamically responds to the player’s fear and stress levels. When the game senses that player is starting to feel a little anxious, a few things might happen. First, there is a universal indication that the game is detecting fear – that is, the screen fills with static. Additionally, there are areas in the level where the world around you will respond by viciously impeding your progress when it senses that you’re getting scared. Different areas of the game respond in vastly varied and unexpected ways.
Nevermind strives to create a haunting gameplay experience that also teaches you how to be more aware of your internal responses to stressful situations. If you can learn to control your anxiety within the intense realm of Nevermind, imagine what you will be able to do when faced with stressful moments in the real world…